About Site Bravo:
This is a cute game with decent dialogue, interesting-enough characters, and bullet hell platforming that feels… alright, but is probably my least favorite part of the game. One of the first things that stood out to me was the solid voice acting. This is hard to get right in a student project, and Elliott and the other folks he had voice act did a great job here. The humor is generally good, but I felt like its implementation in gameplay was unnessecarily punishing. Rather than choosing dialogue options based on what I thought a character would be attracted to, it often felt like a crapshoot, and the game telling me a joke at the expensive of pissing off the character unexpectedly. Restarting is easy enough, but having that portion of the game feel like it was up to randomness instead of smart dialogue choices was frustrating. The bullet hell stuff also got outrageous at times. Even if a lot of my shots were landing, the screen would fill with obstacles much faster than I could shoot. Getting the first couple of permanent abilities is a real struggle, but then, if you have a good build, everything after feels too easy. Double jump + glide felt pretty busted… kind of fun, but made dodging so easy it didn’t feel nearly as fun. The game has some hilarious banter and puns which is aways welcome, the characters are weird but charismatic. the gameplay it self is a bullethell, but it has charm to it, definetly a little bit challenging, but in a good way. I really enjoyed the experience over all, the game had me actually laughing from time to time, overall a good experience. And for a free indie game? it makes all of these points increase tenfold, I’ll be on the lookout for more stuff from this creator